Monday, September 8, 2025

The absolutely awful layout and render standard for SBML.

This summer I've spent 3 or 4 weeks trying to come to grips with the layout/render standard for SBML. This allows a modeler to specify a diagram, such as a metabolic pathway, alongside the model. It was proposed quite a few years ago but very few if any implementations have been made. I now understand why. The standard tries to do everything and as result it’s virtually impossible to fully implement, resulting in poor reproducibility (which was the whole point). There is one sublevel which is the layout layer but that gives very little in return. Access to the standard is via libsbml but the API is incredibly hard to use. It took me 250 lines of python to specify two reactions and three species. And even then I still hadn’t specified any colors, or thicknesses etc. To fully specify a two-reaction map might require up to 500 lines of python code. In C or C++ perhaps even more. One of my students has written a high-level API but even that is very hard to use and I gave up on it. Neither Claude nor ChatGPT can create working code using this ‘high-level’ API. Lucian Smith has written a layout/render extension to his Antimony language but even that has only partial support, but it is easier to use. There is some tooling out there but some of it is incomplete and the rest is hard to use. Here are some points worth making:

Poor API Design: The libSBML API requires creating multiple objects (BoundingBox, Point, Dimensions, Curve, LineSegment) just to draw a simple line. For example, to draw an arrow it should be sufficient to call draw_arrow(start, end).

Verbose XML Output: the standard is specified using XML which is slowly becoming an archaic format. While the model portion of an SBML model is readable (other than the MathML), the layout and render extension might as well be written in Sanskrit.

Tool Inconsistencies: Different viewers interpret the same SBML layout differently, making it unreliable for consistent visualization and reproducibility.

Missing Abstractions: There's no high-level concept of "draw pathway from A to B" - you have to manually construct every geometric primitive. The irony is that biochemical pathways are conceptually simple (nodes connected by directed edges), but the SBML standard makes them extraordinarily complex to represent.

The question is where next? SBML was developed almost 25 years ago. At the time we chose XML as the format carrier, and it was a good idea but today we have easier to manage formats, with better software support such as YAML, JSON etc. If we were to create SBML today it probably be something other than XML. The use of SBML to specify the visualization component was, however, a bad decision, or at least the specificaion is bad. Yes, SVG does it, but how long has it taken for SVG to become widely available? Even Google couldn't render SVG 1.1 until 2008. Even established vector drawing apps still don’t fully support it. Mobile support is also still spotty. With full industry backing it has taken a long time for SVG to become more mainstream.

In contrast to commercial settings, academic software development is heavily resource constrained, and the authors of the layout/render were perhaps a little optimistic that we'd be able to implement something as complex as SBML layout/render.

Layout and Render first came out in 2006 and the fact that there is hardly any support for it tells us the standard was too difficult to implement. The SBGN community shied away from it, probably because it was too complex. One of the best-practice rules we tried to develop during the development of SBML was that alongside a proposed standard there had to be at least one implementation that could exercise the standard to make sure it was a practical proposition. This happened with the model portion of SBML and showed us that software could be written without too much effort. The same applied I believe to the FBC extension. However, I don’t recall the same happening with the layout and render extension and this might explain the lack of implementations. Interestingly, the SBGN community didn’t even want to use it and instead developed their own ML.

So where do we go from here? Is it time to propose a successor to SBML that is easy to read and write and can incorporate extensions that can be implemented by the academic community?

For those interested, here is some example python code that tries unsuccessfully to create two reaction arcs (Yes each reaction, eve a ui-uni, has to have a minium of two curves). Ignore the silly if statements at the start, this was code under construction and no yet finalized but I gave up in the end. Note, this code just creates one reaction. Species and text creation is just as verbose.


def add_connections_to_reaction_glyph(reaction_glyph, reaction_id, species_positions, reaction_x, reaction_y):
    """
    Add reaction connections with proper Point syntax.
    """
    print(f"Adding connections for {reaction_id}...")
    
    # Define connections
    if reaction_id == 'J1':
        reactant_id = 'S1'
        product_id = 'S2'
    elif reaction_id == 'J2':
        reactant_id = 'S2'
        product_id = 'S3'
    else:
        return
    
    # Get species positions
    reactant_x, reactant_y, reactant_w, reactant_h = species_positions[reactant_id]
    product_x, product_y, product_w, product_h = species_positions[product_id]
    
    # Create reactant connection (species -> reaction)
    reactant_ref = reaction_glyph.createSpeciesReferenceGlyph()
    reactant_ref.setId(f"{reaction_id}_{reactant_id}_reactant")
    reactant_ref.setSpeciesGlyphId(f"{reactant_id}_glyph")
    reactant_ref.setRole(libsbml.SPECIES_ROLE_SUBSTRATE)
    
    # Create curve with proper Point syntax
    curve1 = libsbml.Curve()
    line_segment1 = libsbml.LineSegment()
    
    # Start point: right edge of reactant species
    start_point1 = libsbml.Point()
    start_point1.setX(reactant_x + reactant_w)  # Right edge
    start_point1.setY(reactant_y + reactant_h/2)  # Center height
    start_point1.setZ(0)
    
    # End point: reaction center
    end_point1 = libsbml.Point()
    end_point1.setX(reaction_x + 5)  # Center of 10x10 reaction
    end_point1.setY(reaction_y + 5)
    end_point1.setZ(0)
    
    line_segment1.setStart(start_point1)
    line_segment1.setEnd(end_point1)
    curve1.addCurveSegment(line_segment1)
    reactant_ref.setCurve(curve1)
    
    # Create product connection (reaction -> species)
    product_ref = reaction_glyph.createSpeciesReferenceGlyph()
    product_ref.setId(f"{reaction_id}_{product_id}_product")
    product_ref.setSpeciesGlyphId(f"{product_id}_glyph")
    product_ref.setRole(libsbml.SPECIES_ROLE_PRODUCT)
    
    # Create curve
    curve2 = libsbml.Curve()
    line_segment2 = libsbml.LineSegment()
    
    # Start point: reaction center
    start_point2 = libsbml.Point()
    start_point2.setX(reaction_x + 5)
    start_point2.setY(reaction_y + 5)
    start_point2.setZ(0)
    
    # End point: left edge of product species
    end_point2 = libsbml.Point()
    end_point2.setX(product_x)  # Left edge
    end_point2.setY(product_y + product_h/2)  # Center height
    end_point2.setZ(0)
    
    line_segment2.setStart(start_point2)
    line_segment2.setEnd(end_point2)
    curve2.addCurveSegment(line_segment2)
    product_ref.setCurve(curve2)

Tuesday, April 8, 2025

What were they thinking?

This paper popped into one of my feeds today:

Breakdown and repair of metabolism in the aging brain

I think the paper should have been titled "How not to publish a large model" The paper publishes a model is large but the way they deploy to the commuity is insane.

To save you hunting for the model, this link is to the GitHub repo

In summary the paper describes a kinetic model of brain metabolism with:

183 processes, which include:

95 enzymatic reactions

19 transport processes (across cell and mitochondrial membranes)

69 other processes (related to ionic currents, blood flow, and other non-enzymatic processes)

Additionally: The model uses 151 differential equations to simulate the dynamics of molecular concentrations.

So its large, but what's really a problem is the model is essentially inaccessible. The entire model is built using one huge Julia program. All the biology has been subsumed into a large set of difficult to read differential equations. There is no sharable SBML model so this won't go to Biomodels and reusing it will be very difficult. Why is this a problem? It means other researchers cannot build on what was undoubtedly, a huge amount of work. I took a screen shot of a small fragment of the Julia program so you can see what you're up against:

Monday, July 8, 2024

A small editor App to automatically format JSON files

I've been very remiss in my postings. Grant proposals and administration consume a huge amount of time. I estimate paperwork now takes up between 4 and 5 months a year of my time. ChatGPT is starting to help with some mundane tasks and hopefully, that will increase over time. Ideally, I’d like to live in a world where all bureaucratic chores are relegated to an AI assistant so we AI humans can focus on more creative activities.

I’m not sure how much you’ve had to work with JSON files, they pop up everywhere and I’ve also ended up using them to store information. The problem I always face is being able to edit them. JSON in its purest form is just a single line of text so that when loaded into your favorite editor you just see one long line of text which isn’t great for editing. Usually, I will paste the text into an online formatter and paste the pretty version of the JSON back into my editor where I can work with it. Yes, I could load the JSON into a specialist editor, but they are even more tedious to use. Yes, I could install a plugin for Notepad++ and try to remember keystrokes to format the JSON or I could figure out how to install yet another plugin in the sublime text and remember yet another keystroke.

I therefore spent probably an hour creating a simple editor that when I load a JSON file it automatically formats the text. I uploaded it to GitHub. More important here is the link to the binaries. Appologies to Mac owners, it ony works on Windows. I don't have a good open source editor component for the Mac platform.

Monday, February 19, 2024

Another way to find unstable steady states

James Glazier recently told me of a trick he uses to find unstable steady states. Consider the following model which has two stable and one unstable steady state (it's a bistable system using postiive feedback). Note that $Xo means the species Xo is fixed.

import tellurium as te

r = te.loada('''
    $Xo -> S1; (0.1 + k1*S1^4/(k2+S1^4));
    S1 ->; k3*S1;
    
    k1 = 0.9; k2 = 0.3; k3 = 0.7; S1 = 0.5;
''')
If we run a simulation of this system it evolves to one of the stable steady states, in this case 0.144635. If we set the initial conditon to S1 = 10, we can also get the other stable state at S1 = 1.3095. There is the code to do that:

import tellurium as te

r = te.loada('''
    $Xo -> S1; ( 0.1 + k1*S1^4/(k2+S1^4));
    S1 ->; k3*S1;
    
    k1 = 0.9; k2 = 0.3; k3 = 0.7; S1 = 0.5;
''')

r.steadyState()
print (r.S1)

# Find theother steady state
r.S1 = 10
r.steadyState()
print (r.S1)
But how can we find the unstable one? There as an old trick where if one integrates backwards in time, stable states became repelers and unstable states attractors. However we don't allow someone to specfiy a start time that is bigger then the eed time. Instead James Glazier realized one chould just a put minus sign in front of every rate law to mimic the same effect. For example, a simulation of the following modiified model:

import tellurium as te

r = te.loada('''
    $Xo -> S1; -(0.1 + k1*S1^4/(k2+S1^4));
    S1 ->; -k3*S1;
    
    k1 = 0.9; k2 = 0.3; k3 = 0.7; S1 = 0.5;
''')
m = r.simulate (0, 50, 100)
print (r.S1)
will yield the unstable state at S1 = 0.68256.

Friday, January 5, 2024

Generating random networks

Here is a simple script that will generate a large number of random mass-action models and plot simulations of each in a grid.

Each grid has a number written on it so that you can grab the associated model if you find some interesting beahvior. In this case we see model 81 is oscillatory. You'll need the teUtils package for this in order to access the random network generator.


import tellurium as te
import roadrunner
import teUtils as tu
import matplotlib.pyplot as plt
import numpy as np

numRows = 15
numCols = 15
plt.subplots(numRows, numCols, figsize=(19,16)) 
count = 0
models = []
while count < numRows*numCols:
    model = tu.buildNetworks.getRandomNetwork(10,20)
    r = te.loada(model)
    try:
        m = r.simulate (0, 160, 200)
        try:            
            models.append (model)
            if count % 20 == 0:
               print (count)
            ax = plt.subplot (numRows, numCols, count+1)
            ax.tick_params(axis='both', which='major', labelsize=7)
            ax.tick_params(axis='both', which='minor', labelsize=7)
            ax.set_xlabel('Time')    
            te.plotArray(m, show=False)
            maxy = ax.get_ylim ()
            ax.text (50, maxy[1]/2, str(count), fontsize=14)            
            count = count + 1
        except:
            # failed to find a steady state so probably a bad model
            pass
    except:
        print ('Something very wrong with the model')
plt.show()

There is one run I did and you'll model 81 ihas some intersting dynamics:
This is model 81 pulled out and resimulated to show the dynamics more clearly:

import tellurium as te

# Get the model using:
#   print (models[81])

# Then copy and paste the model as below:

r = te.loada("""
var S0, S1, S2, S4, S5, S6, S7, S8, S9
ext S3;
J0: S9 + S8 -> S6; E0*(k0*S9*S8);
J1: S6 -> S7 + S9; E1*(k1*S6);
J2: S2 + S0 -> S8; E2*(k2*S2*S0);
J3: S4 + S4 -> S6; E3*(k3*S4*S4);
J4: S5 -> S2 + S1; E4*(k4*S5);
J5: S9 -> S4 + S0; E5*(k5*S9);
J6: S1 -> S0 + S5; E6*(k6*S1);
J7: S0 -> S4 + S4; E7*(k7*S0);
J8: S3 -> S9; E8*(k8*S3);
J9: S5 -> S1 + S9; E9*(k9*S5);
J10: S5 -> S0 + S4; E10*(k10*S5);
J11: S5 -> S4 + S9; E11*(k11*S5);
J12: S5 + S1 -> S0; E12*(k12*S5*S1);
J13: S2 + S9 -> S4; E13*(k13*S2*S9);
J14: S1 -> S8; E14*(k14*S1);
J15: S8 + S0 -> S1; E15*(k15*S8*S0);
J16: S7 -> S8; E16*(k16*S7);
J17: S8 + S6 -> S7; E17*(k17*S8*S6);
J18: S4 -> S6 + S6; E18*(k18*S4);
J19: S5 -> S1 + S4; E19*(k19*S5);

k0 = 0.6158; k1 = 0.0524;  k2 = 0.7206;  k3 = 0.0261
k4 = 0.4946; k5 = 0.2428;  k6 = 0.3249;  k7 = 0.4854
k8 = 0.6743; k9 = 0.6320;  k10 = 0.8954; k11 = 0.435
k12 = 0.580; k13 = 0.0298; k14 = 0.850;  k15 = 0.342
k16 = 0.556; k17 = 0.3221; k18 = 0.584;  k19 = 0.681

E0 = 1;  E1 = 1;  E2 = 1;  E3 = 1
E4 = 1;  E5 = 1;  E6 = 1;  E7 = 1
E8 = 1;  E9 = 1;  E10 = 1; E11 = 1
E12 = 1; E13 = 1; E14 = 1; E15 = 1
E16 = 1; E17 = 1; E18 = 1; E19 = 1

S3 = 1
S0 = 6; S1 = 3; S2 = 3; S4 = 2
S5 = 6; S6 = 2; S7 = 6; S8 = 2
S9 = 1
""")

m = r.simulate (0, 180, 100)
r.plot()

Here is the simulation from running the above code. Note that not every reaction is contributing to this behavior. You can remove J2, J3, J4, J6, J9, J10, J11, J12, J13, J14, J15, and J19 and the system will still oscillate.
What you can now is use another function in teUtils to look at a single model and plot a grid of simulations using random parameter values for that model. To do this just call plotRandSimGrid as follows. We apply it to model 81:

r = te.loada (models[81])
tu.plotting.plotRandSimGrid (r, endTime-500, ngrid=8, maxRange=1)

maxRange limits the range of random parmateer values. In this model, if the range is bigger, sometimes we get bad parameter sets which don't simulate. A maxRange of 1 seems to gives simulatable models. Most of the time the defaults are sufficient and you only have to pass in the roadrunner object, r. Here is a sample run:

Sunday, December 17, 2023

Animating pathway

Here is an example of runnign a simulation and plotting the results as an animation. The model is a 20 step linear pathway where at time zero, all concentrations are zero. The boundary species Xo is set to 10 and as the simualtion runs the species slowly fill up to their steady-state levels. We can capture the data and turn it intot an animation using the matplotlib.animation from matlpotlib. At the end we convert the frames into a mp4 file. I generated the model using hte buildnetworks class in teUtils

import tellurium as te
import matplotlib.pyplot as plt
from matplotlib.animation import FuncAnimation, FFMpegFileWriter

r = te.loada('''
J1: $Xo -> S1; e1*(k10*Xo - k11*S1); 
J2: S1 -> S2; e2*(k20*S1 - k21*S2); 
J3: S2 -> S3; e3*(k30*S2 - k31*S3); 
J4: S3 -> S4; e4*(k40*S3 - k41*S4); 
J5: S4 -> S5; e5*(k50*S4 - k51*S5); 
J6: S5 -> S6; e6*(k60*S5 - k61*S6); 
J7: S6 -> S7; e7*(k70*S6 - k71*S7); 
J8: S7 -> S8; e8*(k80*S7 - k81*S8); 
J9: S8 -> S9; e9*(k90*S8 - k91*S9); 
J10: S9 -> S10; e10*(k100*S9 - k101*S10); 
J11: S10 -> S11; e11*(k110*S10 - k111*S11); 
J12: S11 -> S12; e12*(k120*S11 - k121*S12); 
J13: S12 -> S13; e13*(k130*S12 - k131*S13); 
J14: S13 -> S14; e14*(k140*S13 - k141*S14); 
J15: S14 -> S15; e15*(k150*S14 - k151*S15); 
J16: S15 -> S16; e16*(k160*S15 - k161*S16); 
J17: S16 -> S17; e17*(k170*S16 - k171*S17); 
J18: S17 -> S18; e18*(k180*S17 - k181*S18); 
J19: S18 -> S19; e19*(k190*S18 - k191*S19); 
J20: S19 -> $X1; e20*(k200*S19 - k201*X1); 

k10 = 0.86;  k11 = 0.24
e1= 1; k20 = 2.24;  k21 = 0.51
e2= 1; k30 = 2.00;  k31 = 0.49
e3= 1; k40 = 2.54;  k41 = 0.83
e4= 1; k50 = 3.05;  k51 = 0.97
e5= 1; k60 = 1.29;  k61 = 0.10
e6= 1; k70 = 1.94;  k71 = 0.20
e7= 1; k80 = 3.01;  k81 = 0.17
e8= 1; k90 = 0.64;  k91 = 0.19
e9= 1; k100 = 1.96;  k101 = 0.42
e10= 1; k110 = 2.47;  k111 = 0.63
e11= 1; k120 = 4.95;  k121 = 0.51
e12= 1; k130 = 4.78;  k131 = 0.70
e13= 1; k140 = 3.77;  k141 = 0.78
e14= 1; k150 = 1.93;  k151 = 0.37
e15= 1; k160 = 3.87;  k161 = 0.96
e16= 1; k170 = 0.83;  k171 = 0.37
e17= 1; k180 = 1.82;  k181 = 0.69
e18= 1; k190 = 2.62;  k191 = 0.83
e19= 1; k200 = 4.85;  k201 = 0.67
e20= 1; Xo = 10.00
X1 = 0
S1 = 0; S2 = 0; S3 = 0; S4 = 0; 
S5 = 0; S6 = 0; S7 = 0; S8 = 0; 
S9 = 0; S10 = 0; S11 = 0; S12 = 0; 
S13 = 0; S14 = 0; S15 = 0; S16 = 0; 
S17 = 0; S18 = 0; S19 = 0; 
''')

# I'm running this on windows so I had to install the ffmpeg binary
# in order to save the video as an mp4 file
# for more info go tot his page:
# https://suryadayn.medium.com/error-requested-moviewriter-ffmpeg-not-available-easy-fix-9d1890a487d3
plt.rcParams['animation.ffmpeg_path'] ="C:\\ffmpeg\\bin\\ffmpeg.exe"

endTime = 18
fig, ax = plt.subplots(figsize=(8, 5))
ax.set(xlim=(-1, r.getNumIndFloatingSpecies()), ylim=(0, 18))

m = r.simulate(0, endTime, 100)

label = ax.text(15.6, 19, 'Time=', ha='center', va='center', fontsize=18, color="Black")
bars = ax.bar(r.getFloatingSpeciesIds(), m[0,1:], color='b', alpha = 0.5)
    
  def barAnimate(i):
    label.set_text('Time = ' + f'{m[i,0]:.2f}')

    for bar, h in zip(bars, m[i,1:]):
        bar.set_color ('r')
        bar.set_height(h)

anim = FuncAnimation(fig, barAnimate, interval=50, frames=100, repeat=False)

# You can save themp4 file anywhere you want
anim.save('c:\\tmp\\animation.mp4', fps=30)

plt.draw()
plt.show()

This is the resulting video:

Wednesday, December 13, 2023

Update to teUtils

 I just updated teUtils to version 2.9

UPDATE: The documentation was broken, now fixed. This is a set of utilities that can be used with our simulation environment Tellurium

The update includes some updates to the build synthetic networks functionality. 

The new version adds 'ei*(' terms to mass actions rate laws, eg
S1 -> S2; e1*(k1*S1 - k2*S2)

This makes it easier to compute control coefficients with repect to 'e' I also added a new mass-action rate of the form:

v = k1*A(1 - (B/A)/Keq1)

These can be generated using the call:

model = teUtils.buildNetworks.getLinearChain(10, rateLawType="ModifiedMassAction")

Useful if you want to more easily control the equilbrium constant for a reaction. Here is an example of a three step random linear chain:

model = teUtils.buildNetworks.getLinearChain(10, rateLawType="ModifiedMassAction")
print (model)

J1: $Xo -> S1; k1*Xo*(1 - (S1/Xo)/Keq1); 
J2: S1 -> S2; k2*S1*(1 - (S2/S1)/Keq2); 
J3: S2 -> $X1; k3*S2*(1 - (X1/S2)/Keq3); 

k1 = 1.42;  Keq1 = 3.61
e1 = 1; k2 = 1.42;  Keq2 = 7.91
e2 = 1; k3 = 3.50;  Keq3 = 5.64
e3 = 1; Xo = 5.00
X1 = 0
S1 = 1E-6; S2 = 1E-6; 

Monday, December 4, 2023

Executing tellurium models in a sphinx document

I needed to be able to generate simulation plots for a sphinx document but I didn't want to have to generate the plots separately and then include them manually.  I wanted the simulations done from within sphinx so that they would be automatically included when building the document. The key to this is to add the following to the list of extensions in the sphinx conf.py file:

extensions.append ('matplotlib.sphinxext.plot_directive')

To use it in a sphinx document use the plot directive, for example:

.. plot::
   :include-source:

   import tellurium as te
   r = te.loada ('''A -> B; k1*A; k1=0.1; A = 10''')
   m = r.simulate (0, 40, 100)
   r.plot()

It assumes you have matplotlib installed in your python setup (I am using Windows 10, Python 3.11). Further  information can be found here:

https://matplotlib.org/stable/api/sphinxext_plot_directive_api.html



How to execute python code in a sphinx document

This is a note for myself but others might find useful.  I needed to execute python in a sphinx document at build time. 

The package that comes up in a search doesn't work with Python 3.x. 

Instead I found 


which does work with Python 3.11. (I'm running Windows 10)

Install it by typing the following on the command line

pip install sphinx-execute-code-python3 

To use it don't forget to add this line to your sphinx conf.py file:

extensions.append('sphinx_execute_code')

Here is an example in a rst file:

.. execute_code::

    a = [1,2,3]
    b = [4,5,6]
    print ('Printing a list: ', a + b)

The docs have various options you can use.

Wednesday, November 29, 2023

A simple linear pathway

Analysis of a simple pathway:
This model is model a) from the paper by Tyson et al (2003) "Sniffers, buzzers, toggles and blinkers: dynamics of regulatory and signaling pathways in the cell". I changed their R to P however so I could use the symbol R for response.

Assume $ v_1 = k_1 S $ and $ v_2 = k_2 P $ Then $\frac{dP}{dt} = k_1 S - k_2 P $. At steady-state this equals 0 so that $$ P = \frac{k_1 S}{k_2} $$ In other words P is a linear function of S. In terms of logarithmic senstivities or the reponse coefficient: $$ R^P_S = \frac{dP}{dS} \frac{S}{P} = \frac{k_1}{k_2} \frac{k_2}{k_1} = 1 $$ That is a 1% change in S will lead to a 1% change in the steady-state level of P. This is important because in their pathway (d, shown below) they use this property to ensure that when S also regulates a secondary pathway that in turn up regulates the consumption step v2, the level of P remains unchanged.
This property is not very robust however and any change to the rate law on $v_1$ will result in the pathway failing to maintain P constant. For example if $v_1 = k_o + k_1 S$, where we've added a basal rate of $k_o$, then the response becomes: $$ R^P_S = = \frac{k_1 S}{k_o + k_1 S} $$ that is the response is no longer proportional. Change S in this case will result in P changing. The code below will model this system. One important point to make is that this isn't an example of integral control.

import tellurium as te
import matplotlib.pyplot as plt
  
r1 = te.loada("""
     -> P; k0 + k1*S
     P ->; k2*X*P
     -> X; k3*S
     X ->; k4*X
     
     k1 = 1; k2 = 1
     k3 = 1; k4 = 1
     
     # Set basal rate to zero 
     k0 = 0; S = 1
     
     # Change signal, P won't change
     at time > 10: S = S*2
     
     # Change basal rate and set S back to what it was
     at time > 25: k0 = 0.3, S = 1;
     
     # Change signal, this time P will change
     at time > 40: S = S*2      
""")

m = r1.simulate(0, 60, 200, ['time', 'P', 'S'])
plt.plot (m['time'], m['P'], label='P')
plt.plot (m['time'], m['S'], label='S')
plt.text(2, 0.75, "Basal = 0")
plt.text(9, 0.9, "Change S")
plt.text(14, 1.2, "P restored")
plt.text(20, 0.75, "Set basal > 0")
plt.text(35, 0.9, "Change S, P not restored")
plt.legend()

Sunday, November 12, 2023

Plotting a steady-state plot

It's always surprising to find students who don't quite get what a steady-state is. Here is a simulation of a three step pathway that might help. You'll need to install tellurium for this to work.

$X_o \stackrel{v_1}{\rightarrow} S_1 \stackrel{v_2}{\rightarrow} S_2 \stackrel{v_3}{\rightarrow}$

we assume that $X_o$ is fixed and does not change in time. I don't care where $S_3$ goes.

If we start with zero concentrations for $S_1$ and $S_2$ we get the following plots. The left plot shows the change in concentration and the right plot the reaction rates. Note that all three reaction rates approach the same rate since at steady-state all rates must be equal.



Here is the python code that will generate that plot. To get the reaction rate symbols above the reaction arrows I used a bit of a hack by printing two text strings, one above the other. For some reason I couldn't get matplotlib to recognise the LaTeX command stackrel.


import tellurium as te
import matplotlib.pyplot as plt

r = te.loada("""
    J1: $Xo -> S1; k1*Xo - k2*S1
    J2:  S1 -> S2; k3*S1 - k4*S2
    J3:  S2 -> ;   k5*S2
      
      k1 = 0.1; k2 = 0.04
      k3 = 0.14; k4 = 0.09
      k5 = 0.16
      Xo = 10
""")

m = r.simulate (0, 60, 100)
plt.subplot (1,2, 1)
plt.plot(m['time'], m['[S1]'], label='S1')
plt.plot(m['time'], m['[S2]'], label='S2')
plt.ylim((0, 9))
plt.xlabel('Time')
plt.ylabel('Concentration')
plt.text(5, 8.4, 'Approach to steady-state')
plt.text(5, 7.8, '$X_o$ is fixed')
plt.text(14, 1.5, r'$\quad\  v_1 \quad v_2 \quad v_3$', fontsize = 12) 
plt.text(14, 1, r'$X_o \rightarrow S_1 \rightarrow S_2 \rightarrow$', fontsize = 12) 
plt.legend(bbox_to_anchor=(0.4, 0.5))

# Next generate the reaction rates
r.reset()
m = r.simulate (0, 40, 100, ['time', 'J1', 'J2', 'J3'])
plt.subplot (1,2, 2)
plt.plot(m['time'], m['J1'], label='$v_1$')
plt.plot(m['time'], m['J2'], label='$v_2$')
plt.plot(m['time'], m['J3'], label='$v_3$')
plt.xlabel('Time')
plt.ylabel('Flux')
plt.text(14, 0.2, r'Reaction rates', fontsize = 12) 
plt.legend()
plt.tight_layout()
plt.show()